Hard Surface Modeling in Houdini

Hard Surface Modeling in Houdini

As teased in Rohan’s interview, his latest training series is out! This four part series will take you through poly modeling, NURBS, VDB and some VOPS. Oh yeah! He is also throwing in a chapter on how to render the scene in Octane Standalone by exporting the scene using Alembic.

This training will also help highlight the advantages of having a procedural system while building complex models and environments. The final chapter will take a look at how to render the scene in Octane Standalone by exporting the scene using Alembic.

He is offering a discount until May 28th so hurry up and make your purchase.

Hard Surface Modeling in Houdini
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990adjustments

990adjustments

I am a motion designer & developer based out of South Florida. When not designing or animating pixels, I wrangle some code. If all else fails, I watch Twilight Zone, I Love Lucy, or Three's Company reruns.