VEX Notes

Recently, I’ve been going over VEX in Houdini to become a bit more familiar with the language and I came across a few notes I found of interest. I’m documenting them here mainly so I can remember them myself. You can find these and much more in the Houdini Vex Language Reference. Operators VEX has the standard C operators with C precedence, with the following differences. Multiplication is defined between two vectors or points. The multiplication performs an element by element multiplication (rather than a dot or cross product; see cross and dot). Many operators are defined for non-scalar data types (i.e. a vector […]